package Box2D.Dynamics.Controllers
{
	import Box2D.Common.Math.b2Vec2;

	public class b2ConstantForceControllerDef extends b2ControllerDef
	{
		private var _F:b2Vec2;
		public function b2ConstantForceControllerDef()
		{
			super(callDirect("b2ConstantForceControllerDef_new"));
			_F = new b2Vec2(0,0,wrapper+4);
		}
		public function get F():b2Vec2{return _F}
	}
}